Identifying the research topics that best describe the scope of a scientific publication is a crucial task for editors, in particular because the quality of these annotations determine how effectively users are able to discover the right content in online libraries. For this reason, Springer Nature, the world’s largest academic book publisher, has traditionally entrusted this task to their most expert editors. These editors manually analyse all new books, possibly including hundreds of chapters, and produce a list of the most relevant topics. Hence, this process has traditionally been very expensive, time-consuming, and confined to a few senior editors. For these reasons, back in 2016 we developed Smart Topic Miner (STM), an ontology-driven application that assists the Springer Nature editorial team in annotating the volumes of all books covering conference proceedings in Computer Science. Since then STM has been regularly used by editors in Germany, China, Brazil, India, and Japan, for a total of about 800 volumes per year. Over the past three years the initial prototype has iteratively evolved in response to feedback from the users and evolving requirements.
“2100 AI: Reflections on the mechanisation of scientific discovery” is a paper submitted to the RE-CODING BLACK MIRROR Workshop co-located with the International Semantic Web Conference (ISWC) 2017, 21-25 October 2017, Vienna, Austria. Authors Andrea Mannocci, Angelo Salatino, Francesco Osborne and Enrico Motta Abstract The pace of nowadays research is hectic. Datasets and papers are […]
Authors: Vitoantonio Bevilacqua, Angelo Antonio Salatino, Carlo Di Leo, Giacomo Tattoli, Domenico Buongiorno, Domenico Signorile, Claudio Babiloni, Claudio Del Percio, Antonio Ivano Triggiani, Loreto Gesualdo Abstract: In this study, we compared several classifiers for the supervised distinction between normal elderly and Alzheimer’s disease individuals, based on resting state electroencephalographic markers, age, gender and education.
The goal of the project “Smart Health 2.0” is the realization of a technological system that implements an innovative model of healthcare based on the paradigm of digital open architecture, modular and scalable. The system allows to enable the development of new models of applicative cooperation among different operating entities in the field of Health, […]
With this post, slides and source code, used during the introductory lecture on Audio Signal Processing for Human Computer Interaction, are presented. The slides are available on my Slideshare profile or you can follow the link below. Instead, for source code you can download a zip using the GitHub section below or cloning the repository.
Authors: Vitoantonio Bevilacqua, Angelo Antonio Salatino, Carlo Di Leo, Dario D’Ambruoso, Marco Suma, Donato Barone, Giacomo Tattoli, Domenico Campagna, Fabio Stroppa, Michele Pantaleo Abstract: In this paper we present the results of an experimental Italian research project finalized to support the classification process of the two behavioural status (resonance and dissonance) of a candidate applying for a job position.
[English] With this article I want to publish my thesis work in Human-Computer Interaction, for the Master’s Degree in Computer Systems Engineering at Polytechnic of Bari. The entire thesis has been written in Italian. For this reason, I have prepared a English brief summary explaining all materials, methods, results and conclusions. Use the following link […]
Authors: Vitoantonio Bevilacqua, Pietro Guccione, Luigi Mascolo, Pasquale Pio Pazienza, Angelo Antonio Salatino, Michele Pantaleo. Abstract: Speech Emotion Recognition (SER) is a hot research topic in the field of Human Computer Interaction. In this paper a SER system is developed with the aim of providing a classification of the “state of interest” of a human subject involved in a job […]
C++ and FFMPEG sometimes have an argument. With this article I want to describe how to make peace between them. In the bottom of the article there are two files. The first one is a pdf file where I describe how to implement a wrapper that allows programmers to use FFMPEG in C++ code, the […]